So the last week I haven't been updating this blog enough. In a nutshell I finished all the models planned for the prototype, including: two large scale buildings for a planned flame puzzle, a background house building, 3 tree variants, platforms, an enemy flame model, a water model, and I finished the hat models.
We discovered some problems with the initial batch of models containing n-gons, and were able to successfully fix the problem. We also later discovered a problems with some faces on certain models having their normals reversed, causing strange renderings, which were also resolved.
Final versions of all prototype models were completed and integrated into the game world. All systems go for the prototype.
No comments:
Post a Comment