Lately I've been so busy I've hardly kept up with my blog here. Last week I spent a lot of my time working on designing a new first level for our game. Including making revisions, new models, fixing mistakes with exports etc. I've also textured and laid the UVs out for the 3D Jester hat, designed new plank style platforms of specific dimensions, modeled the entire start up menu UI including trees and drop down menu, as well as animating them. I've also made several revisions to the menu screen, including remodeling the hut in the 2d chip style, and adding various background details such as a new sky texture background with a modeled moon etc. Tom is working on polishing some of these textures for me further. Pictures will follow.
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